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Learning guide
v0 Guide

Use v0 to prototype interfaces quickly, iterate with prompts, and move faster from idea to UI.

2 chapters·4 guides·Access varies by chapter
Your First Component
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Your First Component in v0

Start with a component whose boundary is clear: a login or pricing card, search bar, filter panel or empty state. A large dashboard may look impressive while making it harder to judge what v0 actually helped with.

#Define structure, states and behavior

Before generation, list the blocks, the interaction states and what happens after a click. Visual adjectives cannot replace those requirements.

text
Create a login card component. Requirements: - title: Welcome back - two input fields: email and password - primary button: Log in - secondary action: Forgot password - clean centered layout - desktop and mobile friendly - include basic error and disabled states

#Review the first result

Check information hierarchy, a clear primary button, spacing and basic states before refining colors. If the structure is wrong, visual polish will not repair it.

#Common failures

ProblemCauseCorrection
Decorative but difficult to integrateStyle words replace structural requirementsDescribe the layout first
Too much generated at onceAsking for a whole productSplit into testable components

#Acceptance criteria

The component should have understandable structure, sensible states, editable code and a realistic integration path. A screenshot that cannot become maintainable code is a visual draft rather than a usable component draft.

Work in three rounds: structure, states, then visual refinement. This makes the effect of each round observable.

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